Saga of e-services and their provision. Part 2. Electronic cabinet

Saga of e-services and their provision. Part 2. Electronic cabinetIn the previous part Part 1. Electronic service we have disassembled, that from itself as a whole represents electronic service. Now let's talk about the places of its rendering.
 
 

III ORGANIZATION OF COMPLEX ELECTRONIC SERVICES


 
Somewhere at the lowest level of the highly centralized organization that I manage, there are people who do my job, and it goes quite smoothly without much effort on my part. I think it's because I'm a good worker.
 
Joseph Holler
 
So, we found that:
 
 
 
An electronic service is a service that has a computer or electronic form of provision designed to meet ...[/h]
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BCG report: "New billionaires" and subversive technologies in philanthropy

BCG report: "New billionaires" and subversive technologies in philanthropyHello, Habr!
 
 
Pavel Luksha gave a tip to an interesting and authoritative analysis from Boston Consulting Group about "subversive innovations" in philanthropy (this is about how to make a profit on a scale of humanity). The publication of 201? but it is still relevant and touches on the key themes of "fighting the forces of reason with the forces of good."
 
 
Alena Svetushkova (organizational moments), Katya Shikhova (translation), Alisa Kozlyakova (proof-reading and proofreading), Olga Klimova (proof-reading and proofreading), Kristina Roppelt (proof-reading and editing) worked on the translation...
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Games and money: risks of legal uncertainty

Games and money: risks of legal uncertainty
 
 
The gaming industry is one of the most dynamically developing industries, which brings huge profits not only to the organizers of the MMOG (Massively Multiplayer Online Game), but also to their users. Transactions with virtual artifacts and game objects bring large income. For example, the most expensive officially confirmed purchase was is committed. in the game Entropia Universe - the user purchased a virtual real estate for $ ???.
 
 
In the world now ...
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The idea of ​​a homogeneous space-time

The notion of space and time
 
The article continues a series of articles about our presentation of the space and [leech=http://] time [/leech] .
 
It seems logical that we first looked at the space, and then his dance in time, but here's the question: why? Why can not we first look at the dance, and then consider the space? There are several reasons:
 
 
When modeling changes, we quickly slide into the area of ​​mythology, in which the printer prints pages, and the machine has a way to go. The world in which inanimate objects are responsible for changes is inherited from the distant past, when all objects ...
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Sofa as the limit of the capabilities of a lazy employee in the turquoise paradigm

Here it is. Comfortable, soft (or hard - to someone like it), with armrests, pillows, which are more suitable just under the ear, and not under the elbow. The perfect sofa. And most importantly, is at your work.
 
 
He is completely free, there is never a queue to him, it's your sofa and nobody else, but you work and do not notice it exactly until you suddenly want to lie down.
 
 
And then there is a thought experiment: try to lie down on your sofa in your organization in a working, of course, time.
 
 
Sofa as the limit of the capabilities of a lazy employee in the turquoise paradigm ...
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How do I want to invest in crypto currency or venture projects?

How do I want to invest in crypto currency or venture projects?
 
Crazy HYIP around crypto-currencies and all sorts of technological start-ups pushes people to pay special attention to these two topics. Someone is attracted to the opportunity to multiply in a short time, for others, participation in venture projects using modern technologies is an opportunity to join modern trends and, perhaps, even to brag about it.
 
 
But as in the story with systematic ...
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10 years of life and experience of the company "Flunt" in one post

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The other day - May 1? 2018 - we as a company formally celebrated 10 years. In fact, we started earlier, but were too young to realize that this is already an independent business How did two students, without experience in entrepreneurship and foreign investments, manage to create something, and even lead to today's successes? I tried to collect in this article the key stages of our long journey.
 
 
10 years of life and experience of the company "Flunt" in one post
 
 

Origins: MIEM


 
The beginning of the company "Flunt" is closely intertwined with the Moscow technical college - MIEM (now <{full}> ? MIEM NIU HSE
), and to be more precise, it was mostly ...[/h]
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Why do we think that objects are real?

The notion of space and time (space)
 
In the construction of the concept of space and time, our notion of ourselves as an observer participates. We represent ourselves as an observer who realizes his position in the Absolute Space and is synchronized with the Absolute Time, determines the size of the studied objects and the duration of the time intervals studied. In this case, the spatial dimensions and time intervals that a person is able to recognize lie in rather narrow intervals beyond which human perception is powerless to perceive anything. To step into another time scale or space, imagination ...
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GDPR as a weapon of mass destruction

GDPR as a weapon of mass destruction

Everything is under threat. Generally all


 
There is an opinion that writing laws that violate almost everything is an invention of our Motherland. But, as with elephants, everything is not so unambiguous: when studying General Data Protection Regulation (GDPR) I realized that in this we are hopelessly behind Europe. Is it a joke - to wake the whole world in one fell swoop! Do you think your company will not sag under the GDPR? I will dispel this dangerous delusion.
 
 
In this article, I will not describe all the scribbles of the GDPR, getting to know first of all the question "Can not ...[/h]
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On the use of personalities (characters) of users in the development of products

Personas or characters of users are one of the tools for design of a product or user-centered design, which is based on the idea that creating products needs to be "around" people and their goals, rather than educating people how to use products and do not do "design for all." The key task in this case is to understand what the user needs through his behavior, attitude, needs and goals, showing empathy and design thinking.
 
On the use of personalities (characters) of users in the development of products  
 
 
A person (character) is a generalized but realistic description of a typical or target user of the product, that is, an archetype, not a real live person, but the characters should ...
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