Multiagent systems in the construction of virtual spaces

One of the critical problems that arise when building multi-user systems is scaling. There are various solutions to this problem: shadding, service model, Entity-Component System. Today, we will consider all options, and also discuss a practical case of resolving the issue. Join now!
 
 
Multiagent systems in the construction of virtual spaces
 
 
Part 1.
 
Part 2.
 
 
I give the floor to the authors.
 
 

Traditional approaches to building multi-user systems. Service architecture


 
Historically, the first method of solving the problem of scaling was shading - the separation of the entire system into a number of servers on some ...[/h]
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VR in our lives: travel, tours and pornography

VR in our lives: travel, tours and pornographyToday we again share an interview with a steep VR-box. This time we will talk with Vladilen Sitnikov, COS of POSSIBLE agency and the founder of the agency Hungry Boys. We will discuss marketing and advertising in the sphere, the philosophy of the platform and the field of application (including porn). By the way, we have a short version for 8 minutes. Link to it under the cut!
 
 
Short version.
 
 
Author's vocabulary is preserved.
 
 

Interview


 
Vlad, tell us how it happened that a person who is engaged in PR and advertising, is constantly at conferences on ...[/h]
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What's New in ARKit 2.0

Two weeks passed after the WWDC conference. The sessions are reviewed, the documentation is re-read, demo projects are made, which means that you can complete all the information collected in the article.
 
What's New in ARKit 2.0
 
In the first version ARKit was able to track the movement of the phone in space, determine the amount and warmth of the light around, and also get information about the horizontal planes. In ARKit 1.? which was released together with iOS 11.? improved image quality, added the definition of vertical planes, recognition of static 2D images and autofocus. Let's see what's added in version 2.0.
...
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How we made the best in the world AR-game without paid traffic

Speaking of the best AR-game, we are based on the feedback of our players and how it competes in the ranking with other popular games made using ARkit and published in the App Store.
 
 
How we made the best in the world AR-game without paid traffic  
Alice in Wonderland AR Quest
 
 
September 1? 2017 Apple released iOS 1? which supports the technology of augmented reality. Any developer could create an AR application using the ARKit framework.
 
 
September 2? 2017 we at Avatarico released the game Alice in Wonderland AR quest.
 
 
October 1? 2017 game was the 10th in the world free AR-game by ...
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AI, practical course. Collection and study of images

AI, practical course. Collection and study of images  
 
This article discusses methods used to collect data from images in a music project with a slide show. There were limitations that forced us to use the existing image database, rather than images taken from Flickr. However, this article discusses both approaches so that the reader can learn how to extract data using the Flickr API.
 
Further, since the quality of a significant portion of the images collected with Flickr turned out to be low, it was decided to use images from existing image databases. In particular, images were collected from three databases for psychological research.
 
...
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How did we make the game for Highload ++ with voxel graphics and VR

In fact, it's an easy technical longring, we hope that after reading you will have additional interest to make some game, or at least you will learn how it works.
 
 
How did we make the game for Highload ++ with voxel graphics and VR  
 
On the speaker: Alexander Haierov ( @ Allexx ) Runs the development department at Ingram Micro Cloud . The guys in the team of Alexander consider themselves not just great engineers, but call themselves a great team of voxel Jedi, masters of optimization, 3D gurus and masters of large data![примечание: по аналогии с названиями должностей в LinkedIn и Medium]
 
 
This classy team, preparing to perform at ...
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AI, practical course. Comparison of deep training software

At a certain stage of your AI project, you will have to decide what kind of machine learning environment you will use. For some problems, traditional algorithms of machine learning will suffice. However, if you work with a large volume of texts, images, video or voice data, it is recommended to use deep training.
 
So, what kind of an environment of deep learning to choose? This article is devoted to a comparative analysis of the existing deep learning environments.
 
 
AI, practical course. Comparison of deep training software  
GitHub
 
 
 
Stars of the repository (tracking interesting projects)
 
Forks of the repository (free experimentation with ...
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Overview of popular AR-frameworks

Overview of popular AR-frameworks
 
 
Hello! Recently we realized that we had grown to a corporate blog on Habr, although we have been working on the development market for ten years. During this time, they managed to fill a lot of cones and accumulate life experience. Our team now has enthusiasts who are ready to share their expertise and discuss their favorite topics with colleagues here.
 
 
We plan to tell in our blog аbout:
 
 
 
augmented reality;
 
blockade and everything connected with it;
 
highly loaded sites and services (our favorite section);
 
mobile development;
 
the experience of creating IT products on order.
 
 
For the ...
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We invite you to the M.SMART hackathon from M.Video

We invite you to the M.SMART hackathon from M.Video  
 
Friends, we invite you to our first hackathon dedicated to the development of VR- and AR-products. Hackaton will be held in two stages, in absentia and full-time. Within the framework of the correspondence stage, which will last from May 18 to May 2? the best applications from participants will be selected. The full-time stage will be held from 2 to 3 June and will be organized for the first time in one of our stores of home appliances and electronics. All this time the store will be open to visitors who will be able to observe the hackathon and the coding process!
 
 
We believe that the future is ...
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Project Arena - webinar for the creators of serious VR-projects

Project Arena - webinar for the creators of serious VR-projects  
 
Webinars are no longer surprising, and there are plenty of places to learn on the Internet. However, even among such an abundance there are activities that I want to tell you about separately - and this is the announcement of one of them. With pleasure we inform you that May 16 will be a webinar dedicated to Project Arena - a large-scale demonstration VR-project for training developers.
 
here . Speakers at the event will be Rudy Cazabon, a consulting engineer for Intel and Rod Recker, a well-known expert in computer modeling.   Webinars are no longer surprising, and there are plenty of places to learn on the Internet. However, even among such an abundance there are activities that I want to tell you about separately - and this is the announcement of one of them. With pleasure we inform you that May 16 will be a webinar dedicated to Project Arena - a large-scale demonstration VR-project for training developers.  here . Speakers at the event will be Rudy Cazabon, a consulting engineer for Intel and Rod Recker, a well-known expert in computer modeling...
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