Or how to save 15% or more of the budget for the development of
I have been working professionally with Unreal Engine for more than 9 years. During this time, I mastered many specialties and held various positions in the development of games: from the developer-"infantryman" to the manager of large teams of game developers and even advised investors of gaming companies.
Recently, I work for myself, but from time to time I offer emergency firefighting services to my clients who found me on a word of mouth. It is difficult to explain what exactly these services are, but most of all they are ...[/h]