Telltale everything. A pity
On Friday it became known that the studio Telltale - everything. Closes, goes bankrupt, horror and nightmare.
What happened? Let's understand.
Emily , Jess and, we pull something, all the other 250 people - are looking for work and openly write about it on Twitter.
The employees were given only half an hour to leave the office. Is this normal at all?
Anonymous sources claim that the company filed for bankruptcy in order not to pay for the dismissal. But in general, not all employees worked in the state, and the severance pay is not due to contractors.
On the other hand, a number of large companies called all these people to themselves, former employees independently organize "job fairs" and invite everyone there in a row. Most likely, everyone will find a job for themselves.
It's funny, that on Twitter company on this ill-fated Friday there was such a tweet:
It seems that he just posted a robot on a schedule. The same function is for corporate blogs on Habr. Tweeting, of course, immediately cleaned up, but check out the depth of irony.
The last joke is Telltale
Journalist Joe Parlock, who dug in anonymous information, states that if it had not been for a deal with Netflix, the company would have scrabbled much faster.
A year ago, the co-founder, Kevin Bruner, left the company. As for the closure of Telltale, he wrote a separate post in which confirmed financial problems of the studio. Quite possibly, the first season of the Dead was almost the only really financially successful project of the company - well, for sure, the Wolf, who liked everything, was not such a success. The marketing of a number of projects like Game of Thrones was terrible - only a small group of players know about a good, in fact, game.
But the problems there were much more profound than just the inability to communicate with the calculator.
The problem is that (according to the feedback of the employees), the management treated employees like meatballs. It was normal at first hire a crowd of people , make her work in an environment of endless work, and then fire to hell with the dog. In November 201? the company announced the dismissal of 90 developers, that is, about a quarter of the staff, but this did not help them much.
The oil was added to the fire by the culture of endless crunches, expressed in work on 20 hours per day , more than 100 hours a week . Thanks to this and a number of other features of the wonderful corporate culture, the coolest studio developers left, as there are excellent article on Habré .
Now on Twitter most of the employees write about the Company the warmest and most flattering words, but their sincerity inspires doubts. Well, you understand who will take people who spoke badly of the previous employer. Who will take to himself people who may not have been professionally distributed, but burned out, doing the same stupid job under the pressure of eerie crunches. It is not profitable for anyone to create such an image.
A separate article I want to mention is a terrible decision to switch to Unity from my own engine. Probably everyone understands that if a special miracle and divine intervention do not come into play, then the alteration to another engine means a technical restart of the project. The fact that exactly happened, is indirectly confirmed by the fact that the release of Wolf Among Us was postponed to 2019. That is, the team was driven to such an extent that there was not enough people even to support their simplest engine, which, in addition to the rest, has already been developed and is working.
It would seem that the world's evil got its due. Who among us has not dreamed that the hated employer who sacked us for nothing finally got what he deserved?
Unfortunately, together with Telltale got 250 of our fellow developers (even though there were very few programmers), and wonderful games that were made despite of everything, and which will forever remain in our memory and our dreams.
Only registered users can participate in the survey. Enter , you are welcome.
Now it is already possible. Which game do you think is the best?
Tales from the Borderlands
The Wolf Among Us
The Walking Dead
Batman: The Telltale Series
Minecraft: Story Mode
Game of Thrones
Back to the Future: The Game
Guardians of the Galaxy: The Telltale Series
Sam & Max
Tales of Monkey Island
Jurassic Park: The Game
Voted up 10 users. Abstained 18 users.
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