Development of loading scripts for browser /mobile games. Part 1

Development of loading scripts for browser /mobile games. Part 1Hello, Habr. In last article I told about the automation of the process of load testing in the gaming company, in which I work. Now it's time to stop at some specific tasks that we had to face in preparation for the testing process of the games themselves.
 
 
There is a big difference between testing different banking /retail processes and games. In the first case, users perform their tasks almost in isolation from each other and use only those data and elements that they see in the window of their browsers or other clients at the moment, which facilitates the development of load scripts...
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