How we made a board game with a remote control - Part 2

Last time I told you about the technical component of our “smart” board game, what problems we faced and what happened in the end. 3r33312.  
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How we made a board game with a remote control - Part 2 3r33312.  
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Today I want to tell in more detail about the mobile application, the first game and how they created miniatures for it. 3r33312.  
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The first article can be found here: 3r3r177. How we made a board game with a remote control - Part 1
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Attention!
A lot of pictures on. 3r33312.  
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In the comments to the previous article correctly noted that it is better not to make a game, but a platform on the ...
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Implementation of cutscenes and sequences of actions in games

Implementation of cutscenes and sequences of actions in games 3r3992. 3r3-31. 3r3-3960. In this post I will talk about how you can implement action sequences and cutscenes in video games. This article is a translation of Here is this article and on the same topic I gave a talk on Lua in Moscow, so if you like watching a video more, you can watch here is . 3r3809.  3r3992. 3r3809.  3r3992. The article code is written in Lua, but can easily be written in other languages ​​(with the exception of the method that uses korutiny, since they are not in all languages). 3r3809.  3r3992. 3r33961. 3r3809.  3r3992. The article shows how to create a mechanism ...
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Learn OpenGL. Lesson 6.3 - IBL. Diffuse irradiation

Learn OpenGL. Lesson 6.3 - IBL. Diffuse irradiation Lighting based on the image or IBL 3r31207. (3-3331206. Image Based Lighting 3-3331207.) - is a category of lighting methods based not on analytical light sources (discussed in 3-331250. The previous lesson 3r-31297.), But considering the whole environment of the illuminated objects as one continuous light source. In general, the technical basis of such methods lies in processing a cubic environment map (prepared in the real world or created on the basis of a three-dimensional scene) so that the data stored in the map can be directly used in lighting calculations: virtually every texel of a cubic map is considered ...
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Cards from hexagons in Unity: water, objects of a relief and fortress walls

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Practice using the actor model in the backend platform of the Quake Champions

Practice using the actor model in the backend platform of the Quake Championsgame. 3r33410. 3r3-31. I continue to lay out reports with Pixonic DevGAMM Talks - our September mitap for developers of highly loaded systems. They shared a lot of experience and cases, and today I am publishing a transcript of a speech by backend developer from Saber Interactive Roman Rogozin. He talked about the practice of using the actor model on the example of controlling players and their states (other reports can be found in the end of the article, the list is supplemented). 3r33385.  3r33410. 3r33385.  3r33410. 3r3406. 3r3406. 3r3406. 3r314.3r33385.  3r33410. Our team is working on a backend ...
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Learn OpenGL. Lesson 6.1. PBR or Physically-correct rendering

Learn OpenGL. Lesson 6.1. PBR or Physically-correct rendering
 

Physically correct rendering


 
3r31295. PBR, or physically-correct rendering (physically-based rendering), is a set of visualization techniques based on a theory that agrees fairly well with the real theory of light propagation. Since the goal of PBR is a physically accurate imitation of light, it looks much more realistic than the Phong and Blinna-Phong lighting models we used earlier. It not only looks better, but also gives a good approximation to real physics, which allows us (and, in particular, artists) to create materials based on the physical properties of surfaces, without resorting to cheap tricks ...[/h]
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Under the hood, Graveyard Keeper: How to implement graphic effects

 3r33333. 3r3-31. Hello! As much as 4 years I did not write on Habr. My last series of posts It was about various tools and techniques that we used on our last game (developing it on Unity). Since then, the game that we have safely released, and also released a new one. So now you can breathe a little and write a few new articles that may be useful to someone.
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 3r33333. Under the hood, Graveyard Keeper: How to implement graphic effects  3r33333.
 3r33333. Today I want to talk about graphic techniques and tricks that we used to create the image that you see in the gif above.
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 3r33333. We are very sensitive to the visuals of our games and for this ...
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Twitch made me better and helped me survive for the three darkest months in my life

Twitch made me better and helped me survive for the three darkest months in my life 
3r3-31.
How well do developers live in the US? Do you really believe in fairy tales? 3r3114. 3r31-10.  
Last night I was in a rather desperate state of mind. Initially, I spent four hours at a time streaming all sorts of garbage (reading news from the DTF and the Fallout 76 video), and randomly googled words. I found a good post on Reddy “Slow progress is progress” . 3r3114. 3r31-10.  
I went to Twitch to thank the person who wrote it. I was very surprised that he responded to the comment instantly and without any paid subscriptions. And he was very surprised that someone reads posts six ...
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Microsoft announced Project xCloud - an ultra-modern gaming streaming service

 
3r3-31. 3r3394. Thunder has not calmed down from the announcement of the Google Project Stream, as Microsoft decided to announce its own competing service. The floor is given to Kareem Choudhry, from 98th year working in Microsoft , and now holding the post of Vice President, Gaming Cloud. 3r395. 3r33939.  
3r3394. The future of gaming is a world in which everyone has the opportunity to choose. Choose a game to his liking. Choose who you play with it. You can play anytime, anywhere. And of course - on the device that you prefer. We see the evolution of gaming as something similar to the ...
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How we made a board game with a remote control

 3r33538. 3r3-31. 3r? 3522. Board games [/b] - One of the oldest entertainment that gathers around itself friends, families and just lovers of live communication and emotions during the game. 3r33526.  3r33538. 3r33526.  3r33538. Today I want to tell you about how my friend and I decided to create our board game, but
? not simple. “Smart” 3r33523. . 3r33526.  3r33538. 3r33526.  3r33538. 3r314. 3r33526.  3r33538. 3r33526.  3r33538. 3r? 3522.
Attention!
3r33535. A lot of pictures on. 3r33526.  3r33538. 3r33526.  3r33538. [leech=https://drive.google.com/file/d/1JvkRnWktiraghZn6E__7R14AK7k-Y0-w/view?usp=sharing] ...
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